Welcome to the Game-Based Learning Review, your go-to destination for all things game-based learning. Each week, we publish articles and videos that examine how educational games are designed, evaluated, and deployed in real learning contexts. With a special focus on the games we create with our esteemed clients, the Game-based Learning Review draws on work across K12, higher education, workforce training, and informal learning environments.

Welcome back to the Game-based Learning Review! Dan and Brandon have a full episode of puzzle-solving, game design pitches, and robot dancing.

What was being 17 years old like for you? Me, at 17 At 17, I was in my senior year of the Sacred Heart School of Montreal where I wore a uniform every day, studied things like advanced chemistry and physics, performed in lead roles in school plays, lead a group of peers as Head of Shelton House, sang in the school choir, and led my team to the provincial championships as captain of my school’s soccer team.
adultlearning
edtech
gamebasedlearning
nonprofits
staffinsights
2018

No matter the player’s age, game platform, or subject matter, digital games have the power to effortlessly immerse players in complex problem-solving for long stretches of time – making them ideal for engaging young learners and teaching key 21st century skills.
adultlearning
corporate
edtech
gamebasedlearning
healthcare
2018

What’s black, white, and red all over? While my intentionally misleading riddle may have led you to believe that I’m talking about a newspaper, I am in fact referencing a different beast entirely: Buckingham U.
art&design
local
staffinsights
2018

Marketing Director Brandon Pittser tapped 2018 as a big year for personalized learning in our most recent EdTech predictions article, citing a series of sizable investments from the Facebook-backed philanthropic powerhouse Chan Zuckerberg Initiative.
edtech
gamebasedlearning
k12
simulation
staffinsights
2018

We get hired by organizations all across the world to make educational video games on their behalf.
edtech
gamebasedlearning
gamedev
howto
staffinsights
2018

To get more people interested in STEM (Science, Technology, Engineering, and Mathematics), research tells us that there needs to be more diverse STEM role models so that all people can see themselves in STEM professions.
edtech
gamebasedlearning
gamedesign
gamedev
howto
2018

We’re excited to announce the launch of our latest game: Breaking Boundaries in Science.
adultlearning
edtech
gamebasedlearning
gamedesign
interview
2018

Whether you want to test the market with your new impact game or need something to impress your funders, sometimes you want to make a smaller initial investment in your game before you commit to taking it to Gold.
edtech
gamebasedlearning
gamedev
howto
production
2018

Instructional designers are experts in the art of making information understandable, consumable, and retainable.
adultlearning
corporate
edtech
gamebasedlearning
healthcare
2018

In the world of game-based learning, there exist a handful of games recognizable by players, teachers, and adults alike- titles like Minecraft: Education Edition, Where in the World is Carmen Sandiego?, and The Oregon Trail, to name a few.
adultlearning
edtech
gamebasedlearning
k12
staffinsights
2018

A couple of months ago, I walked across the stage to commemorate graduating from college.
careers
gamedev
production
staffinsights
2018

On the hunt for offline game-based learning fun? We’re switching gears a bit today – instead of talking about video games like we usually do, we’re going to take a look at another equally valuable facet of the game-based learning world: educational board games.
gamebasedlearning
k12
staffinsights
2018

How many times have you written the perfect Tweet, only for it to seemingly slip by completely unnoticed by your friends, fans, and followers?
edtech
gamebasedlearning
howto
simulation
staffinsights
2018

We’ve previously established that digital learning games can aid in engaging struggling young learners, help players develop 21st century skills, and even teach a marketer how to code… …but did you know that educational games also allow players to accomplish the impossible?
edtech
gamebasedlearning
k12
staffinsights
2018

Communication is a critical aspect of any collaborative enterprise, and game development is no exception to that rule.
art&design
engineering
gamedesign
gamedev
howto
2018

Most in EdTech are likely familiar with the SMART Board line of interactive software, whiteboards, and interactive displays – but did you know their parent company conducts EdTech research, too?
edtech
gamebasedlearning
howto
k12
research
2018

“We are really here to say ‘You know what? Video games can bring more than entertainment.’”– Jean Guesdon, Creative Director – Assassin’s Creed: Origins (2017)For more than a decade, Ubisoft’s Assassin’s Creed series has immersed players in the stories, environments, and histories of settings such as the Italian Renaissance, Imperial China, and more.
adultlearning
edtech
gamebasedlearning
highered
k12
2018

Dubbed “the epicenter of EdTech,” the annual ISTE conference is a celebration of the world’s most cutting-edge organizations, research, and innovations operating at the fascinating intersection of education and technology.
edtech
gamebasedlearning
k12
predictions
vr
2018

The summer heat has finally arrived, which can only mean one thing: it’s ISTE season!
edtech
gamebasedlearning
k12
vr
2018

Last week, QA Analyst Steven Farrell and I embarked on the journey of our lives – traveling from Wisconsin to California to attend the annual Electronic Entertainment Expo, more commonly known as E3.
gamedev
mobile
staffinsights
vr
2018

As an educational game development studio on a mission to create playful experiences that improve people’s lives, the team at Filament pays a lot of attention to the commercial games space and the trends that are capturing audiences’ imaginations and attention – but that’s just one half of the equation.
edtech
gamebasedlearning
highered
k12
vr
2018
gamebasedlearningreview
roboco
2026

Welcome back to the Game-based Learning Review! Dan and Brandon have a full episode of puzzle-solving, game design pitches, and robot dancing.
gamebasedlearningreview
gamebasedlearning
gamedesign
gamedev
2026

Welcome back to the Game-based Learning Review! We're back at it in RoboCo, crossing that goo gap.
gamebasedlearningreview
gamebasedlearning
edtech
2026

Welcome back to the Game-based Learning Review! This week we kick things off with two new homegrown widgets.
gamebasedlearning
staffinsights
gamebasedlearningreview
2026

Welcome back to the Game Based Learning Review! This week we return to RoboCo and the zombie apocalypse level, where our goal (of our creation) is to capture a rogue undead manager in a trash can.
gamebasedlearning
gamedesign
2026

Welcome back to the stream! This week on the Game Based Learning Review, we return to Zoombinis, the classic puzzle game we started last episode.
gamedesign
gamedev
gamebasedlearning
2026

Welcome back to the Game Based Learning Review! In this week's episode, we take a nostalgic trip back to the 90s to play the iconic educational title, Logical Journey of the Zoombinis.
filamentgames
gamebasedlearning
2026

See how learning games evolved over 20 years in Filament CEO Dan White's Games for Change 2026 retrospective, plus his take on where the field goes next.
engineering
gamebasedlearning
gamedev
2026

Join Dan and Brandon for a livestream! We crossed the gap but the goo is still flowing. So today? We turn valves.
gamebasedlearning
filamentgames
2026

In this episode of the Game-based Learning Review, hosts Brandon and Dan dive into Do I Have a Right? to commemorate iCivics.org's GEE! Award for Best Formal Learning!
gamebasedlearning
filamentgames
STEM
2026

Join hosts Brandon and Dan for another attempt at the Silicon Sonata level in RoboCo!
gamebasedlearning
filamentgames
2026

We’re still live! Every Monday at 1230pm CST, the Game-based Learning Review airs on the Filament Games YouTube channel, featuring educational game playthroughs and developer insights. Catch up on the most recent episodes!
edtech
gamebasedlearning
gamedesign
k12
2026

Hello friends of Filament and a Happy Monday to you all! If you’re like me, Mondays are an exciting time, because every Monday we drop a fresh episode of The Game-based Learning Review.
edtech
gamebasedlearning
2026

Another day, another chance to think about financial literacy! As you may have heard earlier this week, Filament just launched a game with our friends at Intuit called Credit Climber
edtech
gamebasedlearning
staffinsights
2026

Welcome back to the Game-based Learning Review, your go-to destination for all things game-based learning.
edtech
gamebasedlearning
staffinsights
2026

Welcome back to the Game-based Learning Review, your go-to destination for all things game-based learning.
edtech
gamebasedlearning
2026

As part of our yearlong retrospective celebrating 20 years of educational game development, we’re introducing...
adultlearning
edtech
gamebasedlearning
gamedev
gamedesign
2026

Best practices for preventing motion sickness while maximizing learning outcomes.