Welcome to the Game-Based Learning Review, your go-to destination for all things game-based learning. Each week, we publish articles and videos that examine how educational games are designed, evaluated, and deployed in real learning contexts. With a special focus on the games we create with our esteemed clients, the Game-based Learning Review draws on work across K12, higher education, workforce training, and informal learning environments.

Welcome back to the Game-based Learning Review! Dan and Brandon have a full episode of puzzle-solving, game design pitches, and robot dancing.

The American Heart Association reports that more than 350,000 out-of-hospital cardiac arrests occur each year in the United States, with a mere 12% of afflicted individuals surviving such an event.
adultlearning
edtech
gamebasedlearning
healthcare
mobile
2018

Looking for part 1 of Ethan’s ‘Remote Collaboration & Telecommunication’ blog series?
gamedev
production
research
staffinsights
2018

We’ve previously written about some of the many ways you can teach yourself to code for free – but are there game-based learning solutions for those who seek a more playful programming learning experience?
adultlearning
edtech
engineering
gamebasedlearning
k12
2018

Alright, we’ll admit it – nearly our whole studio is obsessed with the Switch, the latest and greatest gaming console from Japanese gaming giant Nintendo.
edtech
gamebasedlearning
staffinsights
2018

A summerlong public art event hosted by the Madison Area Sports Commission, Bucky on Parade is a citywide exhibition of 85 life-sized Bucky Badger statues designed and created by talented local artists.
art&design
gamedev
local
staffinsights
2018

Tackling large-scale projects can be incredibly daunting…but as an Associate Producer at Filament Games, that’s literally my job.
gamedev
howto
production
staffinsights
2018

Over the past decade, the term “UX” has become ubiquitous across many industries.
art&design
careers
gamedev
staffinsights
2018

Virtual reality is poised to radically change the way we learn – but what exactly does that look like?
edtech
gamebasedlearning
highered
k12
vr
2018

Expensive hardware costs have historically been cited as a factor behind VR’s slow but steady adoption among U.S.
edtech
gamebasedlearning
staffinsights
vr
2018

The Role of a Visual Interaction Designer at Filament A number of months ago I received an email inquiry seeking advice on how to become a Visual Interaction Designer (otherwise referred to as a User Experience Designer, or UX for short) at Filament Games.
art&design
careers
gamedev
hiring
staffinsights
2018

I was asked to write about abstraction in games for the Filament blog, which is a topic near and dear to my heart.
edtech
gamebasedlearning
gamedesign
gamedev
simulation
2018

Today we’re interviewing Jennifer Barney, Vice President of Acquisitions & Project Management at Publications International, Filament’s partner on the recently released VR Explorations.
edtech
gamebasedlearning
interview
k12
vr
2018

Our team was recently invited to participate in Madison’s 1st annual Spring Break Gaming and Coding Day, hosted by My Brother’s Keeper Madison.
edtech
engineering
gamebasedlearning
gamedesign
gamedev
2018
gamebasedlearningreview
roboco
2026

Welcome back to the Game-based Learning Review! Dan and Brandon have a full episode of puzzle-solving, game design pitches, and robot dancing.
gamebasedlearningreview
gamebasedlearning
gamedesign
gamedev
2026

Welcome back to the Game-based Learning Review! We're back at it in RoboCo, crossing that goo gap.
gamebasedlearningreview
gamebasedlearning
edtech
2026

Welcome back to the Game-based Learning Review! This week we kick things off with two new homegrown widgets.
gamebasedlearning
staffinsights
gamebasedlearningreview
2026

Welcome back to the Game Based Learning Review! This week we return to RoboCo and the zombie apocalypse level, where our goal (of our creation) is to capture a rogue undead manager in a trash can.
gamebasedlearning
gamedesign
2026

Welcome back to the stream! This week on the Game Based Learning Review, we return to Zoombinis, the classic puzzle game we started last episode.
gamedesign
gamedev
gamebasedlearning
2026

Welcome back to the Game Based Learning Review! In this week's episode, we take a nostalgic trip back to the 90s to play the iconic educational title, Logical Journey of the Zoombinis.
filamentgames
gamebasedlearning
2026

See how learning games evolved over 20 years in Filament CEO Dan White's Games for Change 2026 retrospective, plus his take on where the field goes next.
engineering
gamebasedlearning
gamedev
2026

Join Dan and Brandon for a livestream! We crossed the gap but the goo is still flowing. So today? We turn valves.
gamebasedlearning
filamentgames
2026

In this episode of the Game-based Learning Review, hosts Brandon and Dan dive into Do I Have a Right? to commemorate iCivics.org's GEE! Award for Best Formal Learning!
gamebasedlearning
filamentgames
STEM
2026

Join hosts Brandon and Dan for another attempt at the Silicon Sonata level in RoboCo!
gamebasedlearning
filamentgames
2026

We’re still live! Every Monday at 1230pm CST, the Game-based Learning Review airs on the Filament Games YouTube channel, featuring educational game playthroughs and developer insights. Catch up on the most recent episodes!
edtech
gamebasedlearning
gamedesign
k12
2026

Hello friends of Filament and a Happy Monday to you all! If you’re like me, Mondays are an exciting time, because every Monday we drop a fresh episode of The Game-based Learning Review.
edtech
gamebasedlearning
2026

Another day, another chance to think about financial literacy! As you may have heard earlier this week, Filament just launched a game with our friends at Intuit called Credit Climber
edtech
gamebasedlearning
staffinsights
2026

Welcome back to the Game-based Learning Review, your go-to destination for all things game-based learning.
edtech
gamebasedlearning
staffinsights
2026

Welcome back to the Game-based Learning Review, your go-to destination for all things game-based learning.
edtech
gamebasedlearning
2026

As part of our yearlong retrospective celebrating 20 years of educational game development, we’re introducing...
adultlearning
edtech
gamebasedlearning
gamedev
gamedesign
2026

Best practices for preventing motion sickness while maximizing learning outcomes.