Welcome to the Game-Based Learning Review, your go-to destination for all things game-based learning. Each week, we publish articles and videos that examine how educational games are designed, evaluated, and deployed in real learning contexts. With a special focus on the games we create with our esteemed clients, the Game-based Learning Review draws on work across K12, higher education, workforce training, and informal learning environments.

Welcome back to the Game-based Learning Review! Dan and Brandon have a full episode of puzzle-solving, game design pitches, and robot dancing.

When I was hired here at Filament five years ago, I had a lot to learn. Back then, the first tool I learned was Flash.
art&design
gamedev
staffinsights
2017

With Games for Change awarding Most Significant Impact and Game of the Year to Walden, a Game, there’s a lot of attention right now on the type of game that Walden represents – that is, narrative games, which fall more broadly into the category of English Language Arts (ELA) games.
edtech
gamebasedlearning
gamedesign
staffinsights
2017

What does a decade of learning games look like? Filament Games has been around making learning games and taking names since 2005, which was so long ago that smartphones weren’t even a thing at the time.
art&design
corporate
edtech
engineering
gamebasedlearning
2017

Looking for part one of our “Sid Meier’s Narrative Design” series? Check it out here!
gamedesign
gamedev
staffinsights
2017

Filament Games’ library of educational tools and learning experiences is constantly expanding.
art&design
edtech
gamebasedlearning
gamedev
sounddesign
2017

Last time I checked in on the Virtual Reality space I was looking at VR projects that were creating a positive impact on the world, and I found no shortage of material.
adultlearning
edtech
gamebasedlearning
healthcare
research
2017

I’ve just finished reading Tom Bissel’s Extra Lives: Why Video Games Matter, in which Bissel simultaneously lauds games for their benefits and foils them in a following sentence.
gamedesign
gamedev
staffinsights
2017

That’s a wrap! Season 3 of the Filament Games podcast is officially concluded with this exciting double-header.
edtech
gamebasedlearning
gamedesign
gamedev
staffinsights
2017

Happy (belated) Fourth of July! Now that the lawn chairs are back in the garage and refrigerators are bursting with leftovers, I’m looking for ways to prolong my lingering sense of patriotism and national pride.
edtech
gamebasedlearning
k12
2017

As a 14-year-old sprouting digital artist in the mid-00s, the best way I learned how to create digital art was from my peers.
art&design
gamedev
howto
staffinsights
2017

We draw on quite a few paradigms of thought when we develop games, and fortunately for us there is no shortage of taxonomies and frameworks to be found in the realm of education.
edtech
gamebasedlearning
gamedesign
gamedev
research
2017

In today’s podcast, Brandon and Dan are joined by Filament’s Ethan Cayko for a discussion of practical audio techniques for game development.
edtech
gamebasedlearning
gamedev
production
sounddesign
2017

Earlier this year, Filament Games adopted Sennett Middle School, and it’s hard to believe it, but the first school year of our adoption is already over!
art&design
gamedev
local
staffinsights
2017

UPDATE: The inaugural M+DEV conference has ended. Visit the official M+DEV website for the latest news about next year’s show!
careers
gamedev
local
staffinsights
2017

Hey friends! It’s been a long time since I’ve rapped at ya, but today I thought I’d revisit the wild, wild world of gamification.
edtech
gamebasedlearning
gamedesign
gamedev
howto
2017

In this episode, we’re joined by two incredible educator pioneers who are leading the way towards using VR for learning.
edtech
gamebasedlearning
k12
staffinsights
vr
2017

Today our dear friends Nate Grundahl and Annie Larson from the Sun Prairie Area School District stop by and chat with Brandon and Dan about their game-based learning program.
edtech
gamebasedlearning
k12
local
staffinsights
2017

In our game-based learning program overview, Sun Prairie Area School District educator Mary Headington shared the story of Susan, a student in her class who typically struggled with coursework.
edtech
gamebasedlearning
k12
local
research
2017

The first Retro Review of the season brings an exciting foray into retro learning game Manhole.
edtech
gamebasedlearning
gamedesign
gamedev
k12
2017
gamebasedlearningreview
roboco
2026

Welcome back to the Game-based Learning Review! Dan and Brandon have a full episode of puzzle-solving, game design pitches, and robot dancing.
gamebasedlearningreview
gamebasedlearning
gamedesign
gamedev
2026

Welcome back to the Game-based Learning Review! We're back at it in RoboCo, crossing that goo gap.
gamebasedlearningreview
gamebasedlearning
edtech
2026

Welcome back to the Game-based Learning Review! This week we kick things off with two new homegrown widgets.
gamebasedlearning
staffinsights
gamebasedlearningreview
2026

Welcome back to the Game Based Learning Review! This week we return to RoboCo and the zombie apocalypse level, where our goal (of our creation) is to capture a rogue undead manager in a trash can.
gamebasedlearning
gamedesign
2026

Welcome back to the stream! This week on the Game Based Learning Review, we return to Zoombinis, the classic puzzle game we started last episode.
gamedesign
gamedev
gamebasedlearning
2026

Welcome back to the Game Based Learning Review! In this week's episode, we take a nostalgic trip back to the 90s to play the iconic educational title, Logical Journey of the Zoombinis.
filamentgames
gamebasedlearning
2026

See how learning games evolved over 20 years in Filament CEO Dan White's Games for Change 2026 retrospective, plus his take on where the field goes next.
engineering
gamebasedlearning
gamedev
2026

Join Dan and Brandon for a livestream! We crossed the gap but the goo is still flowing. So today? We turn valves.
gamebasedlearning
filamentgames
2026

In this episode of the Game-based Learning Review, hosts Brandon and Dan dive into Do I Have a Right? to commemorate iCivics.org's GEE! Award for Best Formal Learning!
gamebasedlearning
filamentgames
STEM
2026

Join hosts Brandon and Dan for another attempt at the Silicon Sonata level in RoboCo!
gamebasedlearning
filamentgames
2026

We’re still live! Every Monday at 1230pm CST, the Game-based Learning Review airs on the Filament Games YouTube channel, featuring educational game playthroughs and developer insights. Catch up on the most recent episodes!
edtech
gamebasedlearning
gamedesign
k12
2026

Hello friends of Filament and a Happy Monday to you all! If you’re like me, Mondays are an exciting time, because every Monday we drop a fresh episode of The Game-based Learning Review.
edtech
gamebasedlearning
2026

Another day, another chance to think about financial literacy! As you may have heard earlier this week, Filament just launched a game with our friends at Intuit called Credit Climber
edtech
gamebasedlearning
staffinsights
2026

Welcome back to the Game-based Learning Review, your go-to destination for all things game-based learning.
edtech
gamebasedlearning
staffinsights
2026

Welcome back to the Game-based Learning Review, your go-to destination for all things game-based learning.
edtech
gamebasedlearning
2026

As part of our yearlong retrospective celebrating 20 years of educational game development, we’re introducing...
adultlearning
edtech
gamebasedlearning
gamedev
gamedesign
2026

Best practices for preventing motion sickness while maximizing learning outcomes.