Welcome to the Game-Based Learning Review, your go-to destination for all things game-based learning. Each week, we publish articles and videos that examine how educational games are designed, evaluated, and deployed in real learning contexts. With a special focus on the games we create with our esteemed clients, the Game-based Learning Review draws on work across K12, higher education, workforce training, and informal learning environments.

Welcome back to the Game-based Learning Review! Dan and Brandon have a full episode of puzzle-solving, game design pitches, and robot dancing.

“21st century skills” is a funny phrase. In the education world, we use this terminology to represent the skills needed for success in the modern workforce, but in a very literal sense, the phrase 21st century skills might sound like a set of abilities you needed for success 20 years ago.
edtech
futurefacingskills
gamebasedlearning
2021

A new month is upon us! September is here, the smell of pumpkin spice is in the air, and it’s time for another round-up of what’s 🔥 hot 🔥 in game-based learning.
edtech
gamebasedlearning
k12
2021

Welcome to Part 2 of “Life after Launch,” a closer look at software maintenance options!
gamebasedlearning
gamedev
staffinsights
2021

Here’s a trivia question for you: what do Starcraft, Super Smash Brothers, League of Legends, Minecraft, Fortnite, and K-12 have to do with eachother?
esports
gamebasedlearning
staffinsights
2021

If this isn’t your first rodeo contracting with a vendor for software development, you know that one of the “gotchas” software vendors sometimes leave out of their quotes is the cost to maintain your software after launch.
gamebasedlearning
gamedev
staffinsights
2021

Worldwide, humans are living longer than any point in previous history…and we think that’s pretty awesome!
adultlearning
edtech
gamebasedlearning
2021

Oregon Trail, Math Blasters, Where in the World is Carmen Sandiego – these classic educational games have one thing in common: they’re for kids!
adultlearning
gamebasedlearning
2021

I hate to say it, but it’s true – summer’s almost over, which can only mean one thing… via GIPHY It’s nearly time to go back to school!
back to school
edtech
gamebasedlearning
2021

In Part 1 of this series, I shared my thoughts on why VR can be great for learning and great for your organization.
gamebasedlearning
staffinsights
virtual reality
vr
2021

With more than 200 games shipped in the past 16 years, it’s safe to say that Filament Games has done it all when it comes to educational game development.
edtech
gamebasedlearning
math
2021

Greetings! If you’re reading this blog, I’m guessing you’re thinking of investing in making a custom educational game in virtual reality.
edtech
gamebasedlearning
vr
2021

What do a passion for video games and a successful career have in common? A recent study conducted by OnePoll on behalf of World of Warships by Wargaming asked approximately 2,000 American adults to answer this very question, assessing the impact that video games had on their professional lives.
gamebasedlearning
gamedesign
gamedev
research
staffinsights
2021

Animation Our animation process is significantly different between 2D and 3D art, but today we’re going to focus on our 2D workflow.
art
gamebasedlearning
gamedesign
gamedev
production
2021

Data Strategy There are two categories of data that we think about when building games.
engineering
gamebasedlearning
gamedesign
gamedev
production
2021

Filament Games stays connected to the scholarly side of game-based learning (GBL) through our GBL Luminaries Program.
gamebasedlearning
gamedesign
gamedev
guestauthor
2021

For today’s blog, we sat down with CEO Dan White to discuss why students need to be prepared to solve open-ended problems and how games like RoboCo can help.
corporate
gamebasedlearning
gamedesign
gamedev
k12
2021

Hello friends! Time to jam out to our latest roundup of the month’s hottest educational gaming, serious games, and AR/VR for learning news!
adultlearning
edtech
gamebasedlearning
healthcare
k12
2021

If you’re a regular reader of our blog, you know that we’ve been working on a game called RoboCo – a digital robotics sandbox for PC and VR.
filamentgames
gamedev
roboco
staffinsights
2021

Three thousand and thirty one. 3,031!
edtech
gamebasedlearning
2021
gamebasedlearningreview
roboco
2026

Welcome back to the Game-based Learning Review! Dan and Brandon have a full episode of puzzle-solving, game design pitches, and robot dancing.
gamebasedlearningreview
gamebasedlearning
gamedesign
gamedev
2026

Welcome back to the Game-based Learning Review! We're back at it in RoboCo, crossing that goo gap.
gamebasedlearningreview
gamebasedlearning
edtech
2026

Welcome back to the Game-based Learning Review! This week we kick things off with two new homegrown widgets.
gamebasedlearning
staffinsights
gamebasedlearningreview
2026

Welcome back to the Game Based Learning Review! This week we return to RoboCo and the zombie apocalypse level, where our goal (of our creation) is to capture a rogue undead manager in a trash can.
gamebasedlearning
gamedesign
2026

Welcome back to the stream! This week on the Game Based Learning Review, we return to Zoombinis, the classic puzzle game we started last episode.
gamedesign
gamedev
gamebasedlearning
2026

Welcome back to the Game Based Learning Review! In this week's episode, we take a nostalgic trip back to the 90s to play the iconic educational title, Logical Journey of the Zoombinis.
filamentgames
gamebasedlearning
2026

See how learning games evolved over 20 years in Filament CEO Dan White's Games for Change 2026 retrospective, plus his take on where the field goes next.
engineering
gamebasedlearning
gamedev
2026

Join Dan and Brandon for a livestream! We crossed the gap but the goo is still flowing. So today? We turn valves.
gamebasedlearning
filamentgames
2026

In this episode of the Game-based Learning Review, hosts Brandon and Dan dive into Do I Have a Right? to commemorate iCivics.org's GEE! Award for Best Formal Learning!
gamebasedlearning
filamentgames
STEM
2026

Join hosts Brandon and Dan for another attempt at the Silicon Sonata level in RoboCo!
gamebasedlearning
filamentgames
2026

We’re still live! Every Monday at 1230pm CST, the Game-based Learning Review airs on the Filament Games YouTube channel, featuring educational game playthroughs and developer insights. Catch up on the most recent episodes!
edtech
gamebasedlearning
gamedesign
k12
2026

Hello friends of Filament and a Happy Monday to you all! If you’re like me, Mondays are an exciting time, because every Monday we drop a fresh episode of The Game-based Learning Review.
edtech
gamebasedlearning
2026

Another day, another chance to think about financial literacy! As you may have heard earlier this week, Filament just launched a game with our friends at Intuit called Credit Climber
edtech
gamebasedlearning
staffinsights
2026

Welcome back to the Game-based Learning Review, your go-to destination for all things game-based learning.
edtech
gamebasedlearning
staffinsights
2026

Welcome back to the Game-based Learning Review, your go-to destination for all things game-based learning.
edtech
gamebasedlearning
2026

As part of our yearlong retrospective celebrating 20 years of educational game development, we’re introducing...
adultlearning
edtech
gamebasedlearning
gamedev
gamedesign
2026

Best practices for preventing motion sickness while maximizing learning outcomes.