Welcome to the Game-Based Learning Review, your go-to destination for all things game-based learning. Each week, we publish articles and videos that examine how educational games are designed, evaluated, and deployed in real learning contexts. With a special focus on the games we create with our esteemed clients, the Game-based Learning Review draws on work across K12, higher education, workforce training, and informal learning environments.

Welcome back to the Game-based Learning Review! Dan and Brandon have a full episode of puzzle-solving, game design pitches, and robot dancing.

With a recent rash of intense storms, a gnarly nationwide heat wave, and swarms of 17 year cicadas that not even the secret service can handle, times are tough for nature lovers out there.
gamebasedlearning
gamedesign
natural science
science
2021

Summer is here and that can only mean one thing: It’s time to don our tallest top hats and take the stage for some industry conference speaking engagements.
gamedesign
gamedev
staffinsights
2021

If I had to rank the questions I get asked about working with Filament Games by frequency, “What does it cost to make an educational video game?” is by far the number one question.
edtech
gamebasedlearning
gamedesign
gamedev
howto
2021

Do you have an existing edtech product that you are thinking of expanding with educational games?
edtech
gamebasedlearning
gamedesign
gamedev
resources
2021

Summer has arrived – and we’re kicking it off in style with a look at the month’s hottest game-based learning headlines!
adultlearning
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gamebasedlearning
healthcare
k12
2021

I was just on a call this week with a potential client who asked me, “When we move forward with working with Filament, will you be a part of the team?” That would be a big NO.
adultlearning
corporate
edtech
gamebasedlearning
gamedev
2021

Calling all game-based learning enthusiasts – CEO Dan White recently sat down with Dustin Staats for an all-new episode of the Board Gaming with Education Podcast!
edtech
gamebasedlearning
staffinsights
2021

Hey! I’m glad you found me.
adultlearning
corporate
edtech
gamebasedlearning
staffinsights
2021

For many COVID-19 survivors, lingering symptoms persist long beyond recovery from the initial effects of the virus – a phenomenon now commonly referred to as COVID-19 brain fog.
edtech
gamebasedlearning
healthcare
2021

Hey creative agencies, I’m looking at you today! You know who you are.
edtech
gamebasedlearning
gamedev
staffinsights
2021

Partnering with organizations all around the globe to create custom learning games and AR/VR experiences is no easy feat.
edtech
gamebasedlearning
gamedesign
gamedev
staffinsights
2021

Amidst the sudden onset of a global pandemic, organizations around the world had no choice but to pivot entirely to all-digital learning and training modalities.
adultlearning
corporate
edtech
gamebasedlearning
gamedev
2021

Hello lovely people – and welcome to an all-new entry of What’s New in Game-Based Learning!
edtech
gamebasedlearning
vr
2021

At Filament Games, we’re obsessed with the intersection of VR and education – and we’ve got the portfolio to prove it.
corporate
edtech
gamebasedlearning
healthcare
highered
2021

So you’ve just released – or are gearing up to launch – a VR experience for learning or impact.
edtech
gamebasedlearning
gamedev
howto
simulation
2021

In a blog article published nearly five years ago, CEO Dan White identified virtual reality as an incredibly powerful tool for learning, citing its ability to deliver deep, authentic, and hands-on learning experiences in a uniquely interactive way.
adultlearning
edtech
gamebasedlearning
healthcare
k12
2021

The applications for VR are as various as they are interesting, and today I want to highlight an area that is particularly interesting to me personally – that is, using virtual reality to train soft skills like leadership, resilience, and managing through change.
corporate
gamebasedlearning
research
softskills
training
2021
gamebasedlearningreview
roboco
2026

Welcome back to the Game-based Learning Review! Dan and Brandon have a full episode of puzzle-solving, game design pitches, and robot dancing.
gamebasedlearningreview
gamebasedlearning
gamedesign
gamedev
2026

Welcome back to the Game-based Learning Review! We're back at it in RoboCo, crossing that goo gap.
gamebasedlearningreview
gamebasedlearning
edtech
2026

Welcome back to the Game-based Learning Review! This week we kick things off with two new homegrown widgets.
gamebasedlearning
staffinsights
gamebasedlearningreview
2026

Welcome back to the Game Based Learning Review! This week we return to RoboCo and the zombie apocalypse level, where our goal (of our creation) is to capture a rogue undead manager in a trash can.
gamebasedlearning
gamedesign
2026

Welcome back to the stream! This week on the Game Based Learning Review, we return to Zoombinis, the classic puzzle game we started last episode.
gamedesign
gamedev
gamebasedlearning
2026

Welcome back to the Game Based Learning Review! In this week's episode, we take a nostalgic trip back to the 90s to play the iconic educational title, Logical Journey of the Zoombinis.
filamentgames
gamebasedlearning
2026

See how learning games evolved over 20 years in Filament CEO Dan White's Games for Change 2026 retrospective, plus his take on where the field goes next.
engineering
gamebasedlearning
gamedev
2026

Join Dan and Brandon for a livestream! We crossed the gap but the goo is still flowing. So today? We turn valves.
gamebasedlearning
filamentgames
2026

In this episode of the Game-based Learning Review, hosts Brandon and Dan dive into Do I Have a Right? to commemorate iCivics.org's GEE! Award for Best Formal Learning!
gamebasedlearning
filamentgames
STEM
2026

Join hosts Brandon and Dan for another attempt at the Silicon Sonata level in RoboCo!
gamebasedlearning
filamentgames
2026

We’re still live! Every Monday at 1230pm CST, the Game-based Learning Review airs on the Filament Games YouTube channel, featuring educational game playthroughs and developer insights. Catch up on the most recent episodes!
edtech
gamebasedlearning
gamedesign
k12
2026

Hello friends of Filament and a Happy Monday to you all! If you’re like me, Mondays are an exciting time, because every Monday we drop a fresh episode of The Game-based Learning Review.
edtech
gamebasedlearning
2026

Another day, another chance to think about financial literacy! As you may have heard earlier this week, Filament just launched a game with our friends at Intuit called Credit Climber
edtech
gamebasedlearning
staffinsights
2026

Welcome back to the Game-based Learning Review, your go-to destination for all things game-based learning.
edtech
gamebasedlearning
staffinsights
2026

Welcome back to the Game-based Learning Review, your go-to destination for all things game-based learning.
edtech
gamebasedlearning
2026

As part of our yearlong retrospective celebrating 20 years of educational game development, we’re introducing...
adultlearning
edtech
gamebasedlearning
gamedev
gamedesign
2026

Best practices for preventing motion sickness while maximizing learning outcomes.