Welcome to the Game-Based Learning Review, your go-to destination for all things game-based learning. Each week, we publish articles and videos that examine how educational games are designed, evaluated, and deployed in real learning contexts. With a special focus on the games we create with our esteemed clients, the Game-based Learning Review draws on work across K12, higher education, workforce training, and informal learning environments.

Welcome back to the Game-based Learning Review! Dan and Brandon have a full episode of puzzle-solving, game design pitches, and robot dancing.

It’s a whole new year, which means a ton of new learning games on the horizon…anyone else feeling the hype!?
edtech
gamebasedlearning
2021

Competitive, organized video gaming – commonly referred to as esports – is a rapidly growing sector of the video game industry, and its momentum shows no signs of slowing anytime soon.
edtech
gamebasedlearning
highered
k12
staffinsights
2021

Currently, the video games industry is booming – driven largely by increased social distancing measures along with the launch of next generation gaming consoles.
edtech
gamebasedlearning
healthcare
2021

As we wrap up yet another year of making games and taking names, we’re celebrating the start of 2021 with our annual roundup of EdTech predictions!
edtech
gamebasedlearning
gamedev
2021

New year, new beginnings, new roundup of game-based learning…news! 🎉 (Image source: Giphy) 2021 has arrived – and with it, plenty of news and announcements from the worlds of educational gaming, serious games, and AR/VR for learning.
adultlearning
edtech
gamebasedlearning
healthcare
highered
2021

Fact: Wisconsin is an awesome place to make, study, and play video games! (And I’m not just saying that because of our ridiculously long winters…though that certainly helps).
careers
gamedev
local
staffinsights
2020

Close your eyes and picture your happy place. Imagine – you’re midway through your daily commute home, finally winding up to wind down after a long day at work.
edtech
gamebasedlearning
2020

Here at Filament, we’re no strangers to making great learning games – after all, we’ve been doing it for more than 15 years!
edtech
gamebasedlearning
platform
2020

Let’s be honest – 2020 has been…unpredictable, at best, and a total dumpster fire of a year for most folks around the world.
adultlearning
edtech
gamebasedlearning
training
vr
2020

The timing was impeccable. Animal Crossing: New Horizons hit store shelves on March 20, 2020, just as COVID-19 lockdowns and stay-at-home orders were sweeping the United States.
edtech
gamebasedlearning
healthcare
2020

Have you heard? We’re making a wholesome sandbox game about designing and building robots to serve the needs of squishy, hapless humans in the world of tomorrow.
edtech
gamebasedlearning
gamedev
k12
vr
2020

The undisputed EdTech event of the year, ISTE20 kicks off on Sunday, November 29th – anyone else feeling the HYPE!?
edtech
gamebasedlearning
2020

As COVID-19 cases continue to rise sharply here in the United States, many school districts across the country are experiencing a swift transition to remote learning – and for good reason.
edtech
gamebasedlearning
2020

As Luther Vandross and Janet Jackson once said in their Grammy-nominated single, the best things in life are free – and I’m inclined to agree!
edtech
gamebasedlearning
k12
resources
2020
gamebasedlearningreview
roboco
2026

Welcome back to the Game-based Learning Review! Dan and Brandon have a full episode of puzzle-solving, game design pitches, and robot dancing.
gamebasedlearningreview
gamebasedlearning
gamedesign
gamedev
2026

Welcome back to the Game-based Learning Review! We're back at it in RoboCo, crossing that goo gap.
gamebasedlearningreview
gamebasedlearning
edtech
2026

Welcome back to the Game-based Learning Review! This week we kick things off with two new homegrown widgets.
gamebasedlearning
staffinsights
gamebasedlearningreview
2026

Welcome back to the Game Based Learning Review! This week we return to RoboCo and the zombie apocalypse level, where our goal (of our creation) is to capture a rogue undead manager in a trash can.
gamebasedlearning
gamedesign
2026

Welcome back to the stream! This week on the Game Based Learning Review, we return to Zoombinis, the classic puzzle game we started last episode.
gamedesign
gamedev
gamebasedlearning
2026

Welcome back to the Game Based Learning Review! In this week's episode, we take a nostalgic trip back to the 90s to play the iconic educational title, Logical Journey of the Zoombinis.
filamentgames
gamebasedlearning
2026

See how learning games evolved over 20 years in Filament CEO Dan White's Games for Change 2026 retrospective, plus his take on where the field goes next.
engineering
gamebasedlearning
gamedev
2026

Join Dan and Brandon for a livestream! We crossed the gap but the goo is still flowing. So today? We turn valves.
gamebasedlearning
filamentgames
2026

In this episode of the Game-based Learning Review, hosts Brandon and Dan dive into Do I Have a Right? to commemorate iCivics.org's GEE! Award for Best Formal Learning!
gamebasedlearning
filamentgames
STEM
2026

Join hosts Brandon and Dan for another attempt at the Silicon Sonata level in RoboCo!
gamebasedlearning
filamentgames
2026

We’re still live! Every Monday at 1230pm CST, the Game-based Learning Review airs on the Filament Games YouTube channel, featuring educational game playthroughs and developer insights. Catch up on the most recent episodes!
edtech
gamebasedlearning
gamedesign
k12
2026

Hello friends of Filament and a Happy Monday to you all! If you’re like me, Mondays are an exciting time, because every Monday we drop a fresh episode of The Game-based Learning Review.
edtech
gamebasedlearning
2026

Another day, another chance to think about financial literacy! As you may have heard earlier this week, Filament just launched a game with our friends at Intuit called Credit Climber
edtech
gamebasedlearning
staffinsights
2026

Welcome back to the Game-based Learning Review, your go-to destination for all things game-based learning.
edtech
gamebasedlearning
staffinsights
2026

Welcome back to the Game-based Learning Review, your go-to destination for all things game-based learning.
edtech
gamebasedlearning
2026

As part of our yearlong retrospective celebrating 20 years of educational game development, we’re introducing...
adultlearning
edtech
gamebasedlearning
gamedev
gamedesign
2026

Best practices for preventing motion sickness while maximizing learning outcomes.