Welcome to the Game-Based Learning Review, your go-to destination for all things game-based learning. Each week, we publish articles and videos that examine how educational games are designed, evaluated, and deployed in real learning contexts. With a special focus on the games we create with our esteemed clients, the Game-based Learning Review draws on work across K12, higher education, workforce training, and informal learning environments.

Welcome back to the Game-based Learning Review! Dan and Brandon have a full episode of puzzle-solving, game design pitches, and robot dancing.

I’m not someone who is typically lured by an in-app purchase, especially if it’s to buy currency in a game that I can grind over time to accumulate.
edtech
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gamedesign
gamedev
2020

A new month has arrived, which can only mean one thing – it’s time for an all-new roundup of game-based learning, serious games, and AR/VR in education news!
adultlearning
edtech
gamebasedlearning
healthcare
highered
2020

Hello lovely people! We’re thrilled to share an exciting announcement direct from the RoboCo dev team: a free demo of RoboCo will be available June 9-14 as part of the imminent Steam Game Festival!
edtech
gamebasedlearning
gamedev
2020

Summer 2020 has arrived…and heightened social protection measures continue to remain in place here in Wisconsin.
edtech
gamebasedlearning
2020

If you’re a regular reader of our blog, you know that our mission at Filament is to create playful experiences to improve people’s lives.
gamedev
staffinsights
2020

SXSW EDU 2020 may have been canceled, but our session must go on – as a part of SXSW EDU’s virtual conference, our “The Future is Now: Games as Assessment” panel is now streaming on SXSW EDU On Demand!
adultlearning
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gamebasedlearning
highered
k12
2020

As one of the world’s leading educational game developers, our team is well-versed in all aspects of game development – design, engineering, art, and so on.
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gamebasedlearning
gamedev
2020

Did you know that Filament’s very first client was a nonprofit organization? Ever since, we’ve had the opportunity to work with all kinds of nonprofits to build memorable and impactful video games to make sure their message gets heard.
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mobile
nonprofits
platform
2020

Hello all – and welcome to another exciting quarantine edition of What’s New in Game-Based Learning!
adultlearning
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healthcare
k12
2020

In his Learning Games in 2030 blog series, CEO Dan White offers his predictions on the future of learning games, sharing insights into everything from esports EDU to cloud gaming in the classroom.
edtech
gamebasedlearning
k12
2020

Behold! A new decade is upon us, which means it’s prime time for prognostication.
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predictions
staffinsights
2020

EDU publishers – interested in adding video games and interactive learning to your EdTech product portfolio but don’t know where to start?
edtech
gamebasedlearning
gamedev
staffinsights
2020

Thanks to programs like the gaming industry’s Play Apart Together initiative, people around the world are coming together in solidarity – by staying as far away from each other as possible.
adultlearning
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gamebasedlearning
highered
k12
2020

While Filament is an educational video game developer that makes games for players of all ages, we are often hired to make games for young players who are either playing educational video games at school during class time or at home.
edtech
gamebasedlearning
gamedev
staffinsights
2020

Amidst the backdrop of a global pandemic, corporate advertisements and messaging serve as a near-constant reminder that we are, in fact, living in unprecedented times.
edtech
gamebasedlearning
staffinsights
2020

Behold! A new decade is upon us, which means it’s prime time for prognostication.
edtech
gamebasedlearning
predictions
staffinsights
2020

Hello Fila-friends – and welcome to What’s New in Game-Based Learning! Each month, this series highlights some of the biggest news stories from the realms of game-based learning, serious games, and AR/VR in education.
adultlearning
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healthcare
highered
2020

Friends of Filament – what are some of your favorite learning games of all time?
edtech
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staffinsights
2020
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roboco
2026

Welcome back to the Game-based Learning Review! Dan and Brandon have a full episode of puzzle-solving, game design pitches, and robot dancing.
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gamebasedlearning
gamedesign
gamedev
2026

Welcome back to the Game-based Learning Review! We're back at it in RoboCo, crossing that goo gap.
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edtech
2026

Welcome back to the Game-based Learning Review! This week we kick things off with two new homegrown widgets.
gamebasedlearning
staffinsights
gamebasedlearningreview
2026

Welcome back to the Game Based Learning Review! This week we return to RoboCo and the zombie apocalypse level, where our goal (of our creation) is to capture a rogue undead manager in a trash can.
gamebasedlearning
gamedesign
2026

Welcome back to the stream! This week on the Game Based Learning Review, we return to Zoombinis, the classic puzzle game we started last episode.
gamedesign
gamedev
gamebasedlearning
2026

Welcome back to the Game Based Learning Review! In this week's episode, we take a nostalgic trip back to the 90s to play the iconic educational title, Logical Journey of the Zoombinis.
filamentgames
gamebasedlearning
2026

See how learning games evolved over 20 years in Filament CEO Dan White's Games for Change 2026 retrospective, plus his take on where the field goes next.
engineering
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gamedev
2026

Join Dan and Brandon for a livestream! We crossed the gap but the goo is still flowing. So today? We turn valves.
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filamentgames
2026

In this episode of the Game-based Learning Review, hosts Brandon and Dan dive into Do I Have a Right? to commemorate iCivics.org's GEE! Award for Best Formal Learning!
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STEM
2026

Join hosts Brandon and Dan for another attempt at the Silicon Sonata level in RoboCo!
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filamentgames
2026

We’re still live! Every Monday at 1230pm CST, the Game-based Learning Review airs on the Filament Games YouTube channel, featuring educational game playthroughs and developer insights. Catch up on the most recent episodes!
edtech
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gamedesign
k12
2026

Hello friends of Filament and a Happy Monday to you all! If you’re like me, Mondays are an exciting time, because every Monday we drop a fresh episode of The Game-based Learning Review.
edtech
gamebasedlearning
2026

Another day, another chance to think about financial literacy! As you may have heard earlier this week, Filament just launched a game with our friends at Intuit called Credit Climber
edtech
gamebasedlearning
staffinsights
2026

Welcome back to the Game-based Learning Review, your go-to destination for all things game-based learning.
edtech
gamebasedlearning
staffinsights
2026

Welcome back to the Game-based Learning Review, your go-to destination for all things game-based learning.
edtech
gamebasedlearning
2026

As part of our yearlong retrospective celebrating 20 years of educational game development, we’re introducing...
adultlearning
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gamedev
gamedesign
2026

Best practices for preventing motion sickness while maximizing learning outcomes.