Welcome to the Game-Based Learning Review, your go-to destination for all things game-based learning. Each week, we publish articles and videos that examine how educational games are designed, evaluated, and deployed in real learning contexts. With a special focus on the games we create with our esteemed clients, the Game-based Learning Review draws on work across K12, higher education, workforce training, and informal learning environments.

Welcome back to the Game-based Learning Review! Dan and Brandon have a full episode of puzzle-solving, game design pitches, and robot dancing.

The 2025-2026 school year is underway, which means it’s time to press start on a new batch of game-based learning ideas for K12 classrooms.
edtech
gamebasedlearning
k12
2025

September brought a wave of announcements from universities, companies, and policymakers, each highlighting new ways AI is being used to improve learning access and outcomes.
adultlearning
artificialintelligence
edtech
gamebasedlearning
k12
2025

If you’ve been following the learning games space this fall, you’ll notice it’s brimming with new projects.
adultlearning
edtech
gamebasedlearning
gamedesign
k12
2025

At Filament Games, we’re always looking for ways to connect with partners who share our passion for making learning playful, engaging, and accessible.
edtech
gamebasedlearning
gamedev
k12
staffinsights
2025

We’re celebrating a big win! Investigation Declaration – made by iCivics and Filament Games – has officially earned a Gee!
edtech
gamebasedlearning
k12
2025

Educational games have the power to engage learners, deepen understanding, and provide rich opportunities for applied practice, but as any K-12 educational game developer will tell you, schools prefer games that are seamlessly integrated into curricula.
edtech
gamebasedlearning
gamedesign
gamedev
k12
2025

Learning shouldn’t stop at the classroom door, and today’s platforms – from trusted school devices to immersive online environments – are proving that game-based learning can thrive wherever learners are.
edtech
gamebasedlearning
gamedesign
gamedev
k12
2025

In 2025, game-based learning sits at the intersection of creativity, technology, and policy.
edtech
gamebasedlearning
gamedev
staffinsights
2025

This month is packed with opportunities to get involved with Filament Games and our community.
edtech
gamedesign
gamedev
2025

Education and technology leaders are taking decisive steps to shape how AI enters the learning space – this month’s updates reveal a shift from speculation to strategy.
artificialintelligence
edtech
gamebasedlearning
gamedesign
gamedev
2025

If you’ve been keeping an eye on educational games this summer, you’ve probably spotted some very cool stuff popping up across commercial platforms.
edtech
gamebasedlearning
gamedesign
gamedev
staffinsights
2025

At Filament Games, we treat accessibility in game-based learning as a foundation for our game development goals.
edtech
gamebasedlearning
gamedesign
gamedev
staffinsights
2025

When most people think about accessibility in games, they picture subtitles, colorblind modes, and screen readers, and they’re not wrong.
edtech
gamebasedlearning
gamedesign
gamedev
k12
2025

If you caught our recent webinar on accessibility in educational games, you likely heard the CASEL framework come up – particularly in the context of how developers like Social Cipher use it to shape more inclusive, supportive experiences.
edtech
gamedesign
gamedev
staffinsights
2025

If you’re working at the intersection of game design and accessibility, this webinar is worth your time.
edtech
gamebasedlearning
gamedesign
gamedev
staffinsights
2025

Over the past couple of months, we’ve taken a close look at how accessibility works in game-based learning across design, hardware, classroom use, and legal standards.
edtech
gamebasedlearning
gamedesign
howto
staffinsights
2025

As you get ready for a new school year, now is the time to make sure your classroom is welcoming for all students.
gamebasedlearning
howto
k12
staffinsights
2025

AI in education isn’t slowing down. If anything, July brought a fresh surge of tools, critiques, and questions about how learners and educators are adapting to the technology.
adultlearning
artificialintelligence
edtech
k12
staffinsights
2025

School’s out for the summer and relaxation is in the air, but the pace of innovation in game-based learning is as relentless as ever.
edtech
gamebasedlearning
gamedesign
k12
2025
gamebasedlearningreview
roboco
2026

Welcome back to the Game-based Learning Review! Dan and Brandon have a full episode of puzzle-solving, game design pitches, and robot dancing.
gamebasedlearningreview
gamebasedlearning
gamedesign
gamedev
2026

Welcome back to the Game-based Learning Review! We're back at it in RoboCo, crossing that goo gap.
gamebasedlearningreview
gamebasedlearning
edtech
2026

Welcome back to the Game-based Learning Review! This week we kick things off with two new homegrown widgets.
gamebasedlearning
staffinsights
gamebasedlearningreview
2026

Welcome back to the Game Based Learning Review! This week we return to RoboCo and the zombie apocalypse level, where our goal (of our creation) is to capture a rogue undead manager in a trash can.
gamebasedlearning
gamedesign
2026

Welcome back to the stream! This week on the Game Based Learning Review, we return to Zoombinis, the classic puzzle game we started last episode.
gamedesign
gamedev
gamebasedlearning
2026

Welcome back to the Game Based Learning Review! In this week's episode, we take a nostalgic trip back to the 90s to play the iconic educational title, Logical Journey of the Zoombinis.
filamentgames
gamebasedlearning
2026

See how learning games evolved over 20 years in Filament CEO Dan White's Games for Change 2026 retrospective, plus his take on where the field goes next.
engineering
gamebasedlearning
gamedev
2026

Join Dan and Brandon for a livestream! We crossed the gap but the goo is still flowing. So today? We turn valves.
gamebasedlearning
filamentgames
2026

In this episode of the Game-based Learning Review, hosts Brandon and Dan dive into Do I Have a Right? to commemorate iCivics.org's GEE! Award for Best Formal Learning!
gamebasedlearning
filamentgames
STEM
2026

Join hosts Brandon and Dan for another attempt at the Silicon Sonata level in RoboCo!
gamebasedlearning
filamentgames
2026

We’re still live! Every Monday at 1230pm CST, the Game-based Learning Review airs on the Filament Games YouTube channel, featuring educational game playthroughs and developer insights. Catch up on the most recent episodes!
edtech
gamebasedlearning
gamedesign
k12
2026

Hello friends of Filament and a Happy Monday to you all! If you’re like me, Mondays are an exciting time, because every Monday we drop a fresh episode of The Game-based Learning Review.
edtech
gamebasedlearning
2026

Another day, another chance to think about financial literacy! As you may have heard earlier this week, Filament just launched a game with our friends at Intuit called Credit Climber
edtech
gamebasedlearning
staffinsights
2026

Welcome back to the Game-based Learning Review, your go-to destination for all things game-based learning.
edtech
gamebasedlearning
staffinsights
2026

Welcome back to the Game-based Learning Review, your go-to destination for all things game-based learning.
edtech
gamebasedlearning
2026

As part of our yearlong retrospective celebrating 20 years of educational game development, we’re introducing...
adultlearning
edtech
gamebasedlearning
gamedev
gamedesign
2026

Best practices for preventing motion sickness while maximizing learning outcomes.